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Archived (19)
Comments (128)
  Category: Map Mods
Addon Information
Works with Patch 2.4
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Version:
v3.23.20400
Date:
05-17-2008 05:39 AM
Size:
5.92 MB
Downloads:
76,717
Views:
139,421
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Pictures
Click to enlarge
Map Selector, AlphaMap with Gatherer/Magellan Icons, Options Frame, other maps
Click to enlarge
Instance Maps, Player Icon on non-Instance Dungeon, & Compact World Map viewing mode
Click to enlarge
Battlegrounds Maps and Features
Click to enlarge
More Instance Maps, and AtlasLoot compatible
AlphaMap (Fan's Update)   Popular!
Rate: 5 out of 5 with 8 votes  
v3.23.20400 (Fan's Update)

Compatible with QuestHelper v0.46 and later

Includes Maps for Instances, Battlegrounds, & World Bosses, and the major non-Instance Cave systems

Basically, AlphaMap is a scalable, moveable, transparent WorldMap that the user can have on screen while they continue to play and interact with the world.

Move the AlphaMap by holding down Control & Alt keys, and moving via the yellow movement bars at the top and bottom of the map.

Supported by PartySpotter, and MozzFullWorldMap(Fan's Update).

Native support for MapNotes, Gatherer, MetaMapNotes, CTMapMod, FlightMap, AtlasLoot, and NotesUNeed


See Patch Notes / Change History for specific details of functional changes/bug fixes



FEATURES NOT TO MISS

- World Map replacement mode via the 'Mouse Interaction' checkbox in the Miscallaneous Tab of the Options. ALT-Clicking on the AlphaMap will allow you to zoom in/out via left/right clicks. Without the <Alt> key pressed, then AlphaMap will remain invisible to the mouse as per current functionality.

- World Map 'Compact' veiwing mode, which will trim the world map, and only show explorable areas; so that keeping the map up on screen uses even less space.
The 'Standard'/'Compact' veiwing modes can be switched via a key binding.
NOTE : A side affect of this will mean that characters won't see areas they haven't discovered yet. If you would like to use Compact viewing mode, but STILL be able to see ALL areas in the current Map, you will need to install 'MozzFullWorldMap (Fans Update)'

- Special Battlefield options for reporting positions and incoming. (Note that the Raid Group numbered icons in the pictures are only available with the 'PartySpotter' AddOn installed)



FEATURES IN MORE DETAIL


High Quality Instance Maps :
lots of options allowing you to change the scale, alpha, the display of notes, note backgrounds, map background, Instance Header and Footer information, instance legend, the ability to change the colour of the note and/or map backgrounds.
Compatible with the latest versions of AtlasLoot (v1.60 and later). Atlas not required if you need to save memory.
Instance settings are saved separately to the World Map settings, so you don't have to change the way AlphaMap is displayed every time you enter/exit an Instance.
Or, save all Instance map settings separately allowing you to have different Instance maps set to different sizes, etc. Uncheck the box on the 'Dungeons' tab of the Options frame.


High Quality BattleGround Maps :
Minimap textured maps of Battlegrounds displaying all player units, and Battleground flags/objectives.
In Warsong Gulch, extra flag icons record which players have picked up which flags. Left click on a flag to target the carrier. Right click the flag to bring up a menu allowing you to report the flag's position to Raid/Party/General chat.
In Arathi Basin, the number of bases required to win is displayed next to your Faction's entry point. When ever the number of bases you need to win changes, a message is sent to your chat box to inform you of this. If you have the Scrolling Combat Text AddOn installed, then this message will also be displayed in the center of the screen. Right click on bases to report the number of incoming enemy to Raid/Party/General chat.
In Alterac Valley, Right click on bases to report the number of incoming enemy to Raid/Party/General chat.
As per all AlphaMap maps, the scale, alpha, and position of the maps can be changed and will be saved separately from the World Map settings or the Instance map settings.
Or, save all Battleground map settings independantly from each other allowing you to show the large Alterac Valley map at a smaller scale than the small Warsong Gulch map - Uncheck the box on the 'Battlegrounds' tab of the Options frame.


World Boss Maps & Instance Exteriors Caves :
For example, maps for Gnomeregan dungeon (before you enter the Instance), Dire Maul exterior, and Maraudon Exterior; And zoomed minimap style maps for the World Bosses Lord Kazzak, Azuregos, and all 4 of the Four Dragons. All these maps are capable of displaying player units, and all save their settings spearately from each other, and from the World, Instance and Battleground maps.


All the above maps have AlphaMap notes detailing key locations, mobs, etc. These notes can be clicked to do one or more of the following :
Left Click
- If the note leads to another map, then that map will be displayed. e.g. links between LBRS/UBRS/BWL, DM maps, etc.
- If the note has Loot noted for it, a small gold coin will be displayed next to it, and left clicking will show the AtlasLoot frame
Righ Click will raise a menu with several possible options
- You can leave a particular map note highlighted
- In Battlegrounds, there are special options for reporting the number of enemy incoming on a base, or the location of a flag carrier
- If you have NotesUNeed installed, then you can open a NotesUNeed note, or Send the NotesUNeed note text to your Raid/Party/Guild. i.e. store the tactics for a particular boss in a NotesUNeed note, and then send those tactics to your Raid via the right click menu for that boss on the AlphaMap.
  Change Log - AlphaMap (Fan's Update)
Changes in v3.23.20400 from v3.22.20400
---------------------------------------

- AlphaQuestHelper update for compatibility with Cartographer AND QuestHelper




Changes in v3.22.20400 from v3.21.20400
---------------------------------------

- fixed a problem where BG objectives wouldn't update on the world map 'style' maps

- PvP objectives should now update even when the map is paused

- fixed a problem where player dots would disappear in certain circumstances




Changes in v3.21.20400 from v3.20.20400
----------------------------------------

- new AlphaQuestHelper plugin now included to show QuestHelper Icons and "Ants" on AlphaMap
NOTE : this will ONLY work with the NEXT release of QuestHelper
i.e. versions LATER than "QuestHelper 0.44.17-gf3f3830"
With earlier versions, the QuestHelper icons will not remain attached to AlphaMap, so please await the next release of QuestHelper
You should probably leave the AlphaQuestHelper plugin disabled until a compatible QuestHelper is released


I'm releasing this version slightly early in advance of the QuestHelper update, as I'm stopping playing for a while, and may not get a chance later...





Changes in v3.20.20400 from v3.19.20400
---------------------------------------

- Fix to MozzFullWorldMap compatibility (that resulted in a blank map)



Changes in v3.19.20400 from v3.18.20400
---------------------------------------

- Major French localisation update. Thx to Septh

- fix to problem where newly explored areas would not update immediately

- fix to Arathi Basin Stables and Lumber Mill timer on all Clients

- further fix to Arathi Basin Lumber Mill timer on French Client



Changes in v3.18.20400 from v3.17.20400
---------------------------------------

- fix to problem where on map icons & player dots would pause



Changes in v3.17.20400 from v3.16.20400
---------------------------------------

- update to TomTom support to include distances in Tooltip info
Right-click menu functionality requires TomTom r131 or later.



Changes in v3.16.20400 from v3.15.20400
---------------------------------------

- fix to Map switching ability and potential Paused status bug



Changes in v3.15.20400 from v3.10.20400
---------------------------------------

- IMPORTANT LOCALISATION FIXES FOR FRENCH & GERMAN CLIENTS

- updated support for TomTom
Sadly, TomTom has changed and is hiding much of its information, so I can no longer reliably include distance information in the Tooltip;
Neither, can I reliably make the Right click menu available from TomTom dots.
(At least not without virtually writing my own version of TomTom...



Changes in v3.10.20400 from v3.00.20300
---------------------------------------

- toc update

- added maps for Magister's Terrace, Sunwell Plateau

- fix to DropDown box use where the "default" map in a zone is a custom AlphaMap Map

- new option to control whether BG maps should auto-open when entering a BG
i.e. now separate to the option controlling whether you use AlphaMap maps or World BG maps in Battlegrounds

- improvement to Search facility to highlight on-map notes where multiple pages of notes exist

- some small bug fixes and changes to Options text

- some small database fixes

- updated MobMap support




Changes in v3.00.20300 from v2.97.20300
---------------------------------------

- Map categories are now defined as separate Plugins so you can pick and choose which maps you want to load
Other Plugins for other maps can be created and registered with AlphaMap

- split the non-Instance Raid category in to 2 types : WorldBosses, and Instance Exteriors

- added Instance Exterior maps for CoT, Coilfang, Auchindoun, Sunken Temple, Blackfathom Deeps, The Deadmines, Scarlet Monastery, & Karazahn
All show player/raid dots.

- added a new Searching feature to help find/highlight particular Mobs/NPCs
Works via a new slash command "/am -s <Search for this text>"
All AlphaMap maps with Notes containing the text will be reported to the chat frame.
If an AlphaMap map is open and has notes containing the text, then those notes will be highlighted.
"/am -s" without any other text will turn off search highlights on the map.

- updated the way that the map selector drop down boxes are updated - BIG improvement in usability overall

- allowed map changing again by <Alt>-clicking at the edge of the map.
To Zoom in to particular world map textures, hold <Shift> & <Alt> down when left clicking the AlphaMap
(<Alt> Right click to zoom out)

- fixed a bug that would happen when moving from Arathi Basin to another Battleground

- fixed an Instance progress bug, where the key symbols for bosses would change to GY symbols and be displayed, even though the key was hidden
  Archived Versions - AlphaMap (Fan's Update)
File Name
Version
Size
Author
Date
v3.22.20400
5.92 MB
Telic
05-05-2008 03:48 PM
v3.21.20400
5.92 MB
Telic
05-04-2008 04:57 PM
v3.20.20400.b
5.92 MB
Telic
04-20-2008 03:52 PM
v3.19.20400.b
5.92 MB
Telic
04-20-2008 10:34 AM
v3.19.20400
5.92 MB
Telic
04-19-2008 11:58 AM
v3.18.20400
5.92 MB
Telic
04-11-2008 12:36 PM
v3.17.20400
5.92 MB
Telic
04-07-2008 12:32 PM
v3.16.20400
5.92 MB
Telic
04-05-2008 10:59 AM
v3.15.20400
5.92 MB
Telic
04-05-2008 08:56 AM
v3.10.20400
5.92 MB
Telic
03-30-2008 10:36 AM
v3.00.20300
5.80 MB
Telic
03-15-2008 01:48 PM
v2.97.20300
4.84 MB
Telic
02-16-2008 09:34 AM
v2.96.20300
4.83 MB
Telic
02-07-2008 01:53 PM
v2.95.20300
4.83 MB
Telic
02-02-2008 02:44 PM
v2.94.20300
4.79 MB
Telic
11-16-2007 12:53 PM
v2.93.20300
5.11 MB
Telic
11-15-2007 07:48 AM
v2.91.20200
5.11 MB
Telic
09-29-2007 07:56 AM
v2.91.20100
5.07 MB
Telic
05-30-2007 12:00 PM
v2.90.20003
5.24 MB
Telic
02-23-2007 11:42 AM
  Comments - AlphaMap (Fan's Update)
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Old 05-17-2008, 05:35 AM  
Telic
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Changes in v3.23.20400 from v3.22.20400

- QuestHelper compatibility update for users of Cartographer

Last edited by Telic : 05-18-2008 at 11:35 AM.
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Old 05-14-2008, 02:57 PM  
Telic
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QuestHelper 0.46

The currently released version of AlphaMap is compatible with QuestHelper v0.46 and later


Note : this means QuestHelper icons and ants will be displayed on AlphaMap - if you have enabled the AlphaQuestHelper addon included in the AlphaMap zip file.

This does not relate to performance issues related to QuestHelper.

Last edited by Telic : 05-16-2008 at 04:09 AM.
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Old 05-11-2008, 09:14 AM  
Telic
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QuestHelper

Quote:
Originally posted by Morax
I just started playing with alphamap. I got questhelper to go along with it.
When I would group with some guildmates and open the map my framerate would drop to 2-3fps. When I would ungroup it would work fine.

Any thoughts?

QuestHelper has some excellent functionality, but there have been complaints about performance in recent versions.

Curse user DonSleza4e has the following advice :

Quote:
Slow perfomance on finishing quest - game freezes for 1sec
Very slow perfomance when leaving party - game freezes for 2-3 secs
Game run much slower when opening map

Used theese commands to work faster for now
slowing recalc speed:
/qh perf 10%

enable solo mode, disable quest sharing
/qh solo
/qh share

works for me well now. Will disable if Author will resolve perfomance issues (previously everything was ok)
Presumably, the fall in performance is also experienced when you view the WorldMap (i.e. if you were using MetaMap, or Cartographer, or Mapster). (?)

I think this issue needs to be raised more with the QuestHelper development team, rather than with Map AddOn authors.

( I have various other thoughts about the history of development of AlphaMap and the Astrolabe library which now usually work well together, but I won't bore you with them ;p )


P.S. - the display of QuestHelper Icons and Ants on AlphaMap should work in the next release of QuestHelper (i.e. versions LATER than 0.45 - deja vu ? Yes)

Last edited by Telic : 05-11-2008 at 09:18 AM.
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Old 05-11-2008, 01:06 AM  
Morax
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lag when grouped?

I just started playing with alphamap. I got questhelper to go along with it.
When I would group with some guildmates and open the map my framerate would drop to 2-3fps. When I would ungroup it would work fine.

Any thoughts?
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Old 05-05-2008, 03:36 PM  
Telic
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Changes in v3.22.20400 from v3.21.20400

- fixed a problem where BG objectives wouldn't update when using the world map 'style' maps

- PvP objectives should now update even when the map is paused

- fixed a problem where player dots would disappear in certain circumstances
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Old 05-04-2008, 11:13 PM  
Gaenjin
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Re: Re: Re: I'm so tired of this question...

Quote:
Originally posted by Telic
Oooooh, someone brought their hand bag with them

Ofc, genuine mistakes like the README.txt being referred to as Notes.txt, I'll be happy to correct.
And ofc I'll fix the tooltip being wrong, but as you're splitting hairs about the positioning of the slash commands in the file, then I'll split another hair and say this isn't an RTFM problem

It still doesn't excuse asking questions that are answered clearly in several places

True, but I had some discrepencies to report, so figured I'd be creative after your colorful response to the previous poster.

Quote:
In NotesUNeed, the README file is actually called "Whatever you do DONT READ THIS.txt" - but I still refer to it as the README, and people still don't read it
Some people actually follow directions... and it does say "do not read this".


Quote:
WorldMap replacement mode... Well AlphaMap was originally a static map that just showed the current zone and the drop down boxes were the only way to change it... Mouse Interaction mode makes it more like the World Map allowing you to click between neighbouring zones. Really, I'm just using the same terminology the function requesters used

I may also change this to mention that AlphaMap has a key binding for toggling its display - and many people re-map the "M" key from the WorldMap to AlphaMap.
Ah, that explains it better, thank you. I've been using AM for a while, and I was puzzled why it said it was a World Map replacement, but it didn't act like it... especially when pressing the "M" and "<Shift>-M keys. I didn't think of just remapping the keys, but its a good idea. especially if I have to remove Mapster, because the World Map is full screen due to Mapster controlling the size of the default World Map window.

I used to use Cartographer, but I found I had almost everything disabled, and it was quite a monster. I'd like to find a nice <Shift-M> replacement, as well as Full World Map replacement, which was my hope and assumption in trying out Alphamap, especially after I saw the "Worldmap replacement mode" listed as a Feature Not To Miss.

I'll explore it more, take a look at all its features. It does seem to be a lot more feature richer than the other addons, and I want a little bit more than just default map.

Thanks for the responses!
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Old 05-04-2008, 11:05 PM  
Gaenjin
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Re: Fog'o'war

Quote:
Originally posted by Telic
Sadly, all the "Fog" clearing AddOns like MFWM, Carto's Foglight, MetaMapFWM, and Mapster's version, all need to hook some pretty basic Blizzard map drawing routines.

MFWM's routines are parameterised so that they can draw the map textures on any frame, such as AlphaMap - while the other's are not afaik.

If you wanna pester the Mapster authorto allow other AddOns to use its fog clearing then let me know, and I'll update AlphaMap
Supposedly Mapster is supposed to be designed to be friendly with all map addons, as a companion. Mapster is not a map and has no mapping features.

I assumed it was an issue with Alphamap, because of that. I'll post a bug with Mapster that its not working with Alphamap, and you authors can sort out any problems.
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Old 05-04-2008, 04:52 PM  
Telic
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Changes in v3.21.20400 from v3.20.20400

- new AlphaQuestHelper plugin now included to show QuestHelper Icons and "Ants" on AlphaMap
NOTE : this will ONLY work with the NEXT release of QuestHelper
i.e. versions LATER than "QuestHelper 0.44.17-gf3f3830"
With earlier versions, the QuestHelper icons will not remain attached to AlphaMap, so please await the next release of QuestHelper
You should probably leave the AlphaQuestHelper plugin disabled until a compatible QuestHelper is released


I'm releasing this version slightly early in advance of the QuestHelper update, as I'm stopping playing for a while, and may not get a chance later...
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Old 05-04-2008, 01:31 PM  
Telic
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Fog'o'war

Sadly, all the "Fog" clearing AddOns like MFWM, Carto's Foglight, MetaMapFWM, and Mapster's version, all need to hook some pretty basic Blizzard map drawing routines.

MFWM's routines are parameterised so that they can draw the map textures on any frame, such as AlphaMap - while the other's are not afaik.

If you wanna pester the Mapster authorto allow other AddOns to use its fog clearing then let me know, and I'll update AlphaMap

Last edited by Telic : 05-04-2008 at 01:49 PM.
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Old 05-04-2008, 12:06 PM  
Telic
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Re: Re: I'm so tired of this question...

Quote:
Originally posted by Gaenjin
I'm not sorry, I love being pissy.

Oooooh, someone brought their hand bag with them

Ofc, genuine mistakes like the README.txt being referred to as Notes.txt, I'll be happy to correct.
And ofc I'll fix the tooltip being wrong, but as you're splitting hairs about the positioning of the slash commands in the file, then I'll split another hair and say this isn't an RTFM problem

It still doesn't excuse asking questions that are answered clearly in several places

In NotesUNeed, the README file is actually called "Whatever you do DONT READ THIS.txt" - but I still refer to it as the README, and people still don't read it


In the same vein, I never said I wasn't happy to clarify anything people are confused about, so....

WorldMap replacement mode... Well AlphaMap was originally a static map that just showed the current zone and the drop down boxes were the only way to change it... Mouse Interaction mode makes it more like the World Map allowing you to click between neighbouring zones. Really, I'm just using the same terminology the function requesters used

I may also change this to mention that AlphaMap has a key binding for toggling its display - and many people re-map the "M" key from the WorldMap to AlphaMap.

Last edited by Telic : 05-04-2008 at 12:14 PM.
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Old 05-04-2008, 08:09 AM  
Gaenjin
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On a serious note, I have a problem with Mapster (with its Fogclear enabled) causing Alphamap to completely fog itself. As in not showing any explored areas at all... Alphamap's zones all have the "unexplored" fog look, even if I move around the zone.

I don't recall this being an issue, but won't swear on that, since I am still trying to wrap my head around Alphamap to see if its something I can use, and may have just missed it. But when I disable Mapster, the "explored areas" are again shown on Alphamap as expected.

It seems a bit redundant to install MozzFWM just for the fogclear (not sure if it will fix this yet), but I am going to play around with things and try to give more info in a bit. (I just noticed this issue and singled out Mapster as the addon not playing nice with Alphamap.) I suppose I could dump Mapster, if MozzFWM and Party will do the same thing with both Alphamap and the default World Map, but I like Mapster since its does all I need and want in one app.

Last edited by Gaenjin : 05-04-2008 at 08:12 AM.
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Old 05-04-2008, 08:03 AM  
Gaenjin
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Re: I'm so tired of this question...

Quote:
Originally posted by Telic
Sorry to be a bit pissy, but.....

R T F M People
I'm not sorry, I love being pissy.

#1:
Quote:
The "Notes.txt" file included with the AlphaMap AddOn can answer many questions including a list of slash commands.
No such file. BUT... I assume you mean Readme.txt, since I saw some slash commands WAYYYYYYYYYYYYYYYYYYY at the bottom below all the Changefile informations.

#2:
Quote:
- World Map replacement mode via the 'Mouse Interaction' checkbox in the Miscallaneous Tab of the Options.
Either thats not worded well, or its a removed/old and now missing feature, or I am just dense... but ... hunh? The only reason I bring it up, is because its listed as a "FEATURES NOT TO MISS" and I don't understand it.

NOW... I did see the
Quote:
Q07 - Can I click on the AlphaMap to zoom in and out like I do on the World Map ?
|
A07 - Open up the AlphaMap options, click on the 5th Tab labelled "Miscallaneous", and make sure that the "Mouse Interaction Mode" is enabled.
While enabled, then you will be able to <Alt>-Left/Right Click on the AlphaMap frame to zoom in and out of maps.
Since v2.90.20003 you can zoom in on areas of Instance/Battleground/Dungeon Exterior maps using the same functionality.
(Also since v2.90.20003, you can actually zoom in on areas of normal map zones to see individually discoverable areas.)
but I am not sure how thats a "World Map replacement mode"? While we're on this subject, the FAQ says <Alt>-Left/Right Click and the game tooltip says <CTRL>-Left/Right Click. (the FAQ has the correct information)

The problem with RTFM is then people will PTFB. But thats not really a bad thing.
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Old 05-01-2008, 04:06 AM  
Telic
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I'm so tired of this question...

Sorry to be a bit pissy, but.....

@nToxic

The answer to your question is in the third sentence of the AddOn Description, in a nice clear paragraph all to itself.

It's also the third sentence in the Readme file included in the Zip file, in a nice clear paragraph all to itself.

It's also answered in the FAQ included in the Zip file.


R T F M People

Last edited by Telic : 05-02-2008 at 03:48 AM.
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Old 04-30-2008, 06:05 PM  
nToxik
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How do I move AlphaMap? Before I re-installed WOW and all my addons, I had Alphamap positioned over to the left side of my screen. Now I can't seem to see an option to move it.
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Old 04-22-2008, 01:45 PM  
Telic
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Bleh, I already do prevent the Dead option on most BG notes

Can't be bothered coding specifically to stop it on the occasional note...

Now stop nit-picking and start killing
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